#pragma once
#include <Windows.h>

enum eEvents {EV_NULL = 0, 
				EV_MAX};

class CEvent
{
private:
	int		m_nEventID;
	void*	m_pParam;
public:
	CEvent(int nEventID, void* pParam = NULL )
	{
		m_nEventID = nEventID;
		m_pParam = pParam;
	}
	~CEvent(){}

	int GetEventType()	{return m_nEventID;}
	void* GetParam()	{return m_pParam;}
};